- The first pair is Disease : Death. Disease is a negative condition that can lead to Death, a significant, often terminal, outcome. - The second pair is Quarrel : ?. Quarrel is a negative condition (conflict, disagreement). We need an outcome or state analogous to Death in the first pair. - Let's evaluate the options: - Justice: A possible resolution to a dispute, but not a direct consequence of any quarrel and not necessarily a terminal state. - Victory: The outcome of the conflict inherent in a quarrel where one side prevails. This represents a significant, often definitive, result of the struggle, analogous to Death being a significant result of the struggle against disease. - Peace: The opposite of a quarrel, representing a state after resolution, not a direct outcome of the quarrel itself. - Restlessness: A state caused by the quarrel, but perhaps less of a final or defining outcome compared to Death in the first pair. - While analogies can be subjective, "Victory" as an outcome of a conflict (quarrel) mirrors "Death" as an outcome of disease more closely than the other options which represent states during the quarrel (Restlessness) or resolutions (Justice, Peace) that are not guaranteed outcomes of every quarrel.